Moving ADS spread values (BF4)


#1

Original: Moving ADS spread values posted March 27th, 2014
Author: WoopsyYaya


The formula:

ActualMoveMinSpread = ((MoveMinSpread - BaseMinSpread * [stationary spread mods]) * [moving spread mods]) + BaseMinSpread * [stationary spread mods],

[stationary spread mods] = { heavy barrel, bullpup modifier }
[moving spread mods] = { ADS_speed_mult , MoveBullpupModifier (1/0.75), heavy barrel (1/0.67), ergo (1/0.5) }

where ADS_speed_mult:
0.5 * 1.0 - forward normal
0.5 * 0.75 - strafing/backwards normal
0.75 * 1.0 - forward bullpup
0.75 * 0.75 - strafing/backwards bullpup

  • thanks at the guys in the one heavy barrel thread for the formula and Maveco for provided much needed info
  • for PDWs, bullpup refers to PDW-R and P90, which have a vertical grip integrated and therefore can’t be naked
  • Spectre has made a similar list which includes DMRs, pistols and shotguns: Click (may need to be updated)

BF1 Moving Spread